What Went Wrong


At the moment, I’ve been working through some challenges getting everything fully set up and running smoothly.

We’ve hit a few bumps with Perforce—initial setup issues, strange build errors, and a handful of unexplained hangups have slowed us down. That said, we’re making steady progress and ironing things out.

Despite the rough start, the team is pushing forward and making great strides. Development is ramping up, and we’re really excited about the direction the game is heading. It’s shaping up to be a unique and chaotic experience centered around one goal: burning the house down.

Get 𝔐𝔞𝔶 𝔄𝔩𝔩 𝔜𝔬𝔲𝔯 𝔅𝔞𝔠𝔬𝔫 𝔅𝔲𝔯𝔫

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